oc_Outpost

Show off work in progress maps.
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Primus7
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oc_Outpost

Post by Primus7 »

The idea is simple, have a player stay in a small area roughly 512 by 512 in an outpost, on a hill. This outpost is being attacked by enemies from all sides, how does one defend themselves? Weapons will be given throughout the game along with bosses, bosses, and more bosses! In the future, i plan to add a underground spawning area under the small outpost with weapons and such.

So... without further explaination, i give you... OC_OUTPOST!



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Power-Mad
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Post by Power-Mad »

I naturally hate, HATE onslaught maps. They're bland and everything, but I palyed this one and htere's somehting oddly addicting to it.
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Primus7
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Post by Primus7 »

ideas for the future:

Hidden hallway unlockable by a code, goes to another small bunker/outpost around the level that holds a mannable turret (thanks powermad!)

3d skybox

ladder going up to the top of the tower with some sniping supplies


Bosses:
strider
group of fast zombies (jumping around the base would be cool :)
antlion guard and antlion swarm (kill antlion guard to stop the swarms attack)


Events:
Mortar raid (random strikes all across the map like artillery fire)
Zombie round (mass zombies!)
skidz
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Post by skidz »

You could setup a mortar system where the players select a target on a minimap and fire.
Primus7
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Post by Primus7 »

good idea! hopefully we will have that in the map
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[FTA]c0m4ndo45
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Post by [FTA]c0m4ndo45 »

Erm, i aint that much on defending maps but... where the hell is the outpost (on the screenies)? i dont see any outpost...
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Primus7
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Post by Primus7 »

lol, the cement structure with a tower coming up (weird looking tower).

It is more of a bunker, but that name was already used :(
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