1.23 Patch Changelist RELEASED!

Obsidian General.
skidz
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Post by skidz »

HBK wrote:I'm dying to know, who made the horrible uzi animations? JoeScoma?
Hey shut it, was my first weapon animation. :P I'm no animator, and if we ever get an animator I would like it redone.
Oh, and lets see you make an animation. ;)
HBK
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Post by HBK »

skidz wrote:
HBK wrote:I'm dying to know, who made the horrible uzi animations? JoeScoma?
Hey shut it, was my first weapon animation. :P I'm no animator, and if we ever get an animator I would like it redone.
Oh, and lets see you make an animation. ;)
Calm down! No need to freak out. The uzi animations ain't that bad, they're kinda funny actually. :P

Oh and thats NOT going to happen! The only thing I've ever managed to animate was my barrel, (which I modeled myself!) and that was for HL1.
Hell-met
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Post by Hell-met »

You should import the grenade animations for the manhack. Right now it looks really... BIZARRE :o
Prototstar
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Post by Prototstar »

What about the monst chumbtoad, aka Chubby from Half Life 1? Remember the secret Chumbtoad chamber on Xen? Or was that in Half Life Blueshift? I remember seeing a Chumbtoad in Half Life somewhere.
Plizzard
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Post by Plizzard »

Gurluas wrote:make hydra killable
Kill it with the AR2 Combine ball.

I would like to see (hear) +use quotes from the HL:S Barney.

Also if it's not to much trouble to fix the Grapple. Example: Jump to go up (climb) crouch to go down (repel). Also have it in your inventory upon re/spawning with a quick switch option.

A flare gun with customizable flare light.

I hope I'm not asking to much. :oops:
skidz
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Post by skidz »

Fire_cube wrote:You should import the grenade animations for the manhack. Right now it looks really... BIZARRE :o
But thats how the metrocop releases them. :cry:
Power-Mad
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Post by Power-Mad »

Manhack looks just fine, though I would like a secondary fire to it that instead of just releasing it, throws it in a direction.
Image
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Post by Power-Mad »

Plizzard wrote: A flare gun with customizable flare light.
I don't think the team would add such a feature just because another mod added it.
Image
skidz
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Post by skidz »

Power-Mad wrote:Manhack looks just fine, though I would like a secondary fire to it that instead of just releasing it, throws it in a direction.
That would be so hardcore, throwing a spinning blade at someone. :P
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Post by Prototstar »

that would be sexy to throw it at the enemy and pierce through their torso.
skidz
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Post by skidz »

Prototstar wrote:that would be sexy to throw it at the enemy and pierce through their torso.
Then you would have to make torso models for all npcs. :(
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Post by Prototstar »

erm, how about a chumtoad to chuck at the bullsquid :?
Plizzard
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Post by Plizzard »

Power-Mad wrote:
Plizzard wrote: A flare gun with customizable flare light.
I don't think the team would add such a feature just because another mod added it.
If your talking about Synergy, that mod sucks, plus the flare gun was in the beta, so it's not taking it from them just because they added customizable flares. If they did add it what is the Synergy team going to do about it. :roll:

Or the OC team could ad the I-Rifle with customizable flares :lol:
Svanrog
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Post by Svanrog »

Power-Mad wrote:Manhack looks just fine, though I would like a secondary fire to it that instead of just releasing it, throws it in a direction.
Good point!
Hell-met
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Post by Hell-met »

ent_setname should actually change the npc's name itself.

Right now it doesn't and I couldnt rename npcs in order to make the public say "LOLTWF"

i want to make my own bodyguards D:
Last edited by Hell-met on Mon Jan 08, 2007 4:40 am, edited 1 time in total.
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