Media Gallery, Obsidian Material Only.
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Tono-Tako
- npc_combinegunship

- Posts: 785
- Joined: Tue May 30, 2006 10:28 pm
- Location: Half-LIfe series Fan
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by Tono-Tako »
Fire_cube wrote:Bah, already seen all iron sighted weapons on SMOD.
but... not in *Multiplayer*
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Hell-met
- Obsidian Gold

- Posts: 2885
- Joined: Tue Jun 27, 2006 4:09 am
- Location: BIENVENUE DANS MON PAYS LE KEBEK
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by Hell-met »
whats so different
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Tuskin
- prop_physics

- Posts: 125
- Joined: Sun Jul 23, 2006 5:28 pm
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by Tuskin »
lol Rig animations so you know when someone is using iron sight....
Lol that would be hard, Maybe make it so "crosshair" isn't cheat command for hard core players to use Ironsightes.
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Hell-met
- Obsidian Gold

- Posts: 2885
- Joined: Tue Jun 27, 2006 4:09 am
- Location: BIENVENUE DANS MON PAYS LE KEBEK
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by Hell-met »
If you really think skidz or hyper will make new animations just for that ...

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Miroku
- Polygon

- Posts: 58
- Joined: Fri Jan 05, 2007 3:54 am
- Location: Hiding in the Matrix... which number am I? (Say 2)
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Contact:
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by Miroku »
*wibble wobble*
*shifty-eyes*
Yes, I do
*wibble wobbles away*
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DaMaN
- npc_combinegunship

- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
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Contact:
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by DaMaN »
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Svanrog
- Combine Rebel

- Posts: 1319
- Joined: Tue Jul 25, 2006 9:17 pm
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by Svanrog »
Haha, they look awsome!

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Steve
- npc_strider

- Posts: 614
- Joined: Thu Dec 28, 2006 7:42 pm
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by Steve »
Meh, nothing new. Not if you've ever played gmod or cs zombie mod.

Steve: Yo tengo tu madre en mi pantalones, lolzo
Fire_cube: my mom is actually in MY pants
Fire_cube: youshithead
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Svanrog
- Combine Rebel

- Posts: 1319
- Joined: Tue Jul 25, 2006 9:17 pm
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by Svanrog »
Steve wrote:Meh, nothing new. Not if you've ever played gmod or cs zombie mod.
I've played them both, and they've never been quite the same as proper ai crabless zombies! It's not only what they look like, it's what they are!
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skidz
- Obsidian Gold

- Posts: 3228
- Joined: Mon May 29, 2006 6:36 am
- Location: Maple Ridge, BC
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by skidz »
Steve wrote:Meh, nothing new. Not if you've ever played gmod or cs zombie mod.
Yea, are those two even using HL2 AI?

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Mustang
- npc_combinegunship

- Posts: 795
- Joined: Thu Jul 27, 2006 2:33 am
- Location: witty phrase here
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by Mustang »
Crabless zombies look awful IMO
Hyperjag3 wrote:God damnit, I can't take anymore of that fag's shit, banned.
skidz wrote:Your account and IP are banned for life, goodbye.
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LinkNEO
- npc_combinegunship

- Posts: 792
- Joined: Sun Jan 21, 2007 11:57 pm
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by LinkNEO »
I have pic from hl2 of the zombies, and just makes you that when you see them carbless. Make you think its a demon.
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DaMaN
- npc_combinegunship

- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
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by DaMaN »
Well, I was testing out a map last night and I was bored, so I spawned some random npc's...
Here's two random pics I thought were interesting:

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Shana
- Lead Developer

- Posts: 2971
- Joined: Tue Aug 29, 2006 8:12 pm
- Location: Germany
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Contact:
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by Shana »
DaMaN wrote:Well, I was testing out a map last night and I was bored, so I spawned some random npc's...
Here's two random pics I thought were interesting:

rp_cityx_007?
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DaMaN
- npc_combinegunship

- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
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Contact:
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by DaMaN »
W0rf0x wrote:rp_cityx_007?

wow, nice spotting! It's actually a map I'm working on myself; I used a similar sign and gas station setup as Rickler.