You should plan doing this during some holiday.
If so, count me in.
and make a separate thread about it
Need help with singleplayer maps
-
- Entity Master
- Posts: 360
- Joined: Tue Oct 03, 2006 7:50 pm
- Location: Mannheim, Germany
If we have one REALLY powerful server, it would work. xD
A Army of players shooting down every enemy before it can even react. xD
To realise this we would need:
-One guy with a huuuge HDD and a good PC to record all this in Spectator Mode
-Some players of course
-Fully working MapAdd Scripts for HL:S, HL², and Episode 1 (I already did Episode 1 MapAdds, but I will enhance them with the new features of the upcoming OC Version, W0rf0x did a great Job on MapAdding the most of the HL² SP Maps, but there are still some left, the real hard ones. And I would start MapAdding HL:S if they implement a feature to load another MapAdd when going to a Map again.)
-Lots of time. I think we´ll need more than 20 Hours, maybe 15 if we rush all the maps but that would suck.
-Multi Passenger Vehicles would enhance the overall experience.
A Army of players shooting down every enemy before it can even react. xD
To realise this we would need:
-One guy with a huuuge HDD and a good PC to record all this in Spectator Mode
-Some players of course
-Fully working MapAdd Scripts for HL:S, HL², and Episode 1 (I already did Episode 1 MapAdds, but I will enhance them with the new features of the upcoming OC Version, W0rf0x did a great Job on MapAdding the most of the HL² SP Maps, but there are still some left, the real hard ones. And I would start MapAdding HL:S if they implement a feature to load another MapAdd when going to a Map again.)
-Lots of time. I think we´ll need more than 20 Hours, maybe 15 if we rush all the maps but that would suck.
-Multi Passenger Vehicles would enhance the overall experience.
Don´t feed the Graphic Whores!