1.3 shots

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skidz
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Post by skidz »

Sucks we still cant kill the advisors. We are trying to get some basic movement and attacking but it might not be ready anytime soon.
Power-Mad
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Post by Power-Mad »

Fire_cube wrote:And the pod pose looks much better than a floating sitting player using a invisible driving wheel ;)
Vroom vroom! Mommy look, I'm driving!
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Hey baberiba!(swe)
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Post by Hey baberiba!(swe) »

:lmao:
When are you planning to release 1.3?
Just wondering.
Hell-met
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Post by Hell-met »

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New gamestartup song is freaking sweet
skidz
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Post by skidz »

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Deathy
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Post by Deathy »

@fire: The x-sprites remind me of (NFS)Carbon. :lol:

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oc_28-seconds-later_b2 (90% - on halt)
Hell-met
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Post by Hell-met »

I still say the lifted player should have a pod pose instead of sitting in the air like an idiot
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Post by fug4life »

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Argh, I couldn't resist not jumping on a server and playing it. Obsidian 1.3 getting better by the day! :D
Oh and W0rf0x look out it's above you!
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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Shana
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Post by Shana »

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"Look at dis awsum device mah boi"

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"If the plan doesnt work, use katana to cut of striders legs"

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Im ironsighting your magnussons
Last edited by Shana on Sat Mar 01, 2008 4:32 pm, edited 1 time in total.
skidz
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Post by skidz »

Hell-met wrote:I still say the lifted player should have a pod pose instead of sitting in the air like an idiot
I added the vehicle I thought was used for choreo scenes, I guess its something else.
destu
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Post by destu »

Hell-met wrote:And the pod pose looks much better than a floating sitting player using a invisible driving wheel ;)
doesnt matter what "pose" it is, it still looks stupid as hell.
fug4life
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Post by fug4life »

destu wrote:
Hell-met wrote:And the pod pose looks much better than a floating sitting player using a invisible driving wheel ;)
doesnt matter what "pose" it is, it still looks stupid as hell.
True, but it all becomes insignificant in the blinding magnificance that is EP2 in Obsidian 1.3. I'm not worried about abnormalities, just get the co-op experience as playable as possible, and as close to the singleplayer experience as possible.

Basically for me, I couldn't give a shit what pose the trapped player is in.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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Post by Sonic »

fug4life wrote:
destu wrote:
Hell-met wrote:And the pod pose looks much better than a floating sitting player using a invisible driving wheel ;)
doesnt matter what "pose" it is, it still looks stupid as hell.
True, but it all becomes insignificant in the blinding magnificance that is EP2 in Obsidian 1.3. I'm not worried about abnormalities, just get the co-op experience as playable as possible, and as close to the singleplayer experience as possible.
co-op experiance for the win of course. :)
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Hell-met
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Post by Hell-met »

skidz wrote:
I added the vehicle I thought was used for choreo scenes, I guess its something else.
Isn't that the "blackout" one?

I beleive it's the same one used when Dog digs you out of the rumble.

Details like this is more important than you may think. The casual gamer won't understand why is this guy sitting up there and say "bug/sux"
skidz
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Post by skidz »

Hell-met wrote:
skidz wrote:
I added the vehicle I thought was used for choreo scenes, I guess its something else.
Isn't that the "blackout" one?

I beleive it's the same one used when Dog digs you out of the rumble.

Details like this is more important than you may think. The casual gamer won't understand why is this guy sitting up there and say "bug/sux"
I need the entity, not the model.
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