Obsidian Conflict Playermodels go here.
Shana
Lead Developer
Posts: 2971 Joined: Tue Aug 29, 2006 8:12 pm
Location: Germany
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by Shana » Sat Mar 14, 2009 5:27 pm
Gurluas wrote: if the problem for l4d player characters are the skeleton then why dont we just rerig?
Yea, go on and rerig it.
Sonic
Former Developer
Posts: 533 Joined: Mon May 29, 2006 6:45 pm
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by Sonic » Sun Mar 15, 2009 7:30 am
There coming, gosh ^_^
They will be coming soon and I stress that lol, just a few more VGUI images for the character selection menu, then add the time to put mine and worfox's models together into one pack.; of course then adding time for uploading...but after that release shall hit =]
good times hehe ^_^
Gurluas
npc_combine_s
Posts: 303 Joined: Fri Sep 15, 2006 12:07 pm
Post
by Gurluas » Sun Mar 15, 2009 9:48 am
indeed
Sonic
Former Developer
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by Sonic » Sun Mar 15, 2009 10:28 am
54 player models lol ^_^
Plus I can't wait to release this as they are fun to see in game, espically the main characters, and the anime ones heh.
-=Grunt=-
Polygon
Posts: 23 Joined: Sun Dec 14, 2008 4:01 am
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by -=Grunt=- » Sun Mar 15, 2009 6:06 pm
Hey Cyan, got any other download links for the tactical models? The download link isn't working, just takes me to filefront's main page.
On-Topic:
Any estimated time till the release?
Vasili
npc_helicopter
Posts: 901 Joined: Wed Aug 02, 2006 8:22 pm
Location: England
Post
by Vasili » Sun Mar 15, 2009 6:17 pm
Sonic 54 is a bit, much, isn't it?
Gurluas
npc_combine_s
Posts: 303 Joined: Fri Sep 15, 2006 12:07 pm
Post
by Gurluas » Sun Mar 15, 2009 6:31 pm
by the way... for playermodel pack 4 there is another important cast character...the fisherman!...and still magnusson we all love.
Blues
npc_combinegunship
Posts: 740 Joined: Wed Feb 13, 2008 8:47 pm
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by Blues » Sun Mar 15, 2009 7:54 pm
i hate magnusson
Excuse me for being rude. I'm usually drunk while posting.
Gurluas
npc_combine_s
Posts: 303 Joined: Fri Sep 15, 2006 12:07 pm
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by Gurluas » Sun Mar 15, 2009 8:04 pm
but he even personally thanks you for saving the rocket :p
Vasili
npc_helicopter
Posts: 901 Joined: Wed Aug 02, 2006 8:22 pm
Location: England
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by Vasili » Sun Mar 15, 2009 9:24 pm
Gurluas wrote: but he even personally thanks you for saving the rocket :p
That wasn't a euphemism was it?
Blues
npc_combinegunship
Posts: 740 Joined: Wed Feb 13, 2008 8:47 pm
Post
by Blues » Sun Mar 15, 2009 10:20 pm
Regarding Magnusson being a player model I can only see one advantage... I could see him die from time to time.
Well, I got a better idea: I should make a map where you have to kill Magnusson, no no no no no no no
Excuse me for being rude. I'm usually drunk while posting.
Keychain
Obsidian Veteran
Posts: 1511 Joined: Sun Aug 17, 2008 5:09 am
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by Keychain » Mon Mar 16, 2009 1:02 am
Magnusson is awesome, just acts like a really huge douche.
Sonic
Former Developer
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by Sonic » Mon Mar 16, 2009 1:05 am
lol
Well like i said normally if a model doesnt correctly decompile after a hexedit, then i am unsure what to do and the ep2 characters have this problem >.<
But i put all the models that i cant fix right now into a folder so i can work on them later =]
so that includes > sonic characters / samus / magnusson and some others that i cant remember quite at this moment lol
JerC
Donator
Posts: 914 Joined: Fri Jan 30, 2009 1:37 pm
Location: France
Post
by JerC » Mon Mar 16, 2009 11:40 am
I
CANT
WAIT
FOR
THE PLAYERMODELS PACK!
Please don't take my posts before 2013 too seriously. It will be better for both you and I :c