General Non-Valve Video Game Screenshots

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Supahchikin
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Post by Supahchikin »

destiny wrote:supah what game is this from?
Dead space 2,i posted a link to the trailer in the shoutbox.
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destiny
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Post by destiny »

i saw it and looks like this time monsters arent your only enemy
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Post by Supahchikin »

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Post by destiny »

the zombie like creatures are still ugly.
heres another alien swarm screenshot btw.
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the fastest way to get through a door chainsaw it with 3 poeple saves hacking time.
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we decided to stop trying to get 1:25 for time and start drawing.
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LivingWithGames
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Post by LivingWithGames »

1:32 pretty nice time

but that was in what dificulty?easy?

and still have not played the game,because im playing my tf2 and gmod(fraking SUCK AT GMOD,THATS ALL ;( )

ps.: the caps lock was needed,just because i can only do simple cars and kill enemies
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Post by destiny »

it was normal and the best time we could achieve was 1:30 even with chainsawing the doors the one thing that slowed us down was the bugs.
but we were asking ourselfes if it was that hard on normal how in the hell can you get it on insane?
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Post by Supahchikin »

NYU POKEYMANZ
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LivingWithGames
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Post by LivingWithGames »

destiny wrote:it was normal and the best time we could achieve was 1:30 even with chainsawing the doors the one thing that slowed us down was the bugs.
but we were asking ourselfes if it was that hard on normal how in the hell can you get it on insane?
To get that time on Insane,you must be like chuck norris with Leroy Jenkins techniques

and BOOM you got it
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Post by Vasili »

Or just 4 people with Flame-throwers not stopping once.
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Post by JerC »

Vasili wrote:Or just 4 people with Flame-throwers not stopping once.
Yea,flamethrower is good for rushing..
Please don't take my posts before 2013 too seriously. It will be better for both you and I :c
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Post by Zoey »

destiny wrote:it was normal and the best time we could achieve was 1:30 even with chainsawing the doors the one thing that slowed us down was the bugs.
but we were asking ourselfes if it was that hard on normal how in the hell can you get it on insane?
Just a hint, take an officer with grenades to nuke the first door before you even get to it, have 2 people with welders for the second (welded) door; and have 1 player defend the tech on the pad, while the other two destroy the door; also have someone with adrenaline to help make the hack go faster.

(has all the speedruns + insane campaign acheives, so i know how hard it is to get right :P )
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Post by JerC »

I did only beat the 2 first missions on Insane so far..
Please don't take my posts before 2013 too seriously. It will be better for both you and I :c
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Post by LivingWithGames »

-=jerC=- wrote:I did only beat the 2 first missions on Insane so far..
Well plaid,heh.

Too bad I'm not still interested on this game,I still haven't L4D or L4D2 x.x

If i get the things,gameplay,everything on L4D,maybe I would be ready for AS
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Post by Shana »

I don't get how it has anything to do with l4d, but w/e.
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Post by Azure Edge »

I'm trying to get myself into playing more shooters (the scrolling kind), and Söldner-X: Himmelsstürmer was one of the games I wanted to try out. Finally got it to work on my PC hooked up to the TV. I don't think it's very often that you see a shooter that runs in native 720p at 60 fps (though I could be wrong on that).

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One of the first screens that come up when you run the game gives the definition of Himmelsstürmer. Sounds awesome.

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So finally a shooter that uses space ships like in the old days. None of that flying anime girl stuff :P Now One of the things I'd like to point out about this game is that although it was made by an Asian company, it uses many European shooter traditions, such as having a life-bar instead of a "one hit death" system. In addition to that, most of the small and common enemies require more than one shot to kill, unlike most Japanese shooters requiring only one shot for each enemy. Hm.. German name, European shooter traditions, I guess.

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And one of the other European shooter traditions involves navigating around obstacles in addition to keeping an eye on enemies. I am not fond of when games do this at all.

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You also realize how much your life sucks when you want to do a perfect completion of a level, but you only have 9 HP left by the time you're at the boss event.

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Big tanks are awesome, and rather threatening.

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Sad part is the fact that I survived on that same life with only 3 HP left.

Well that's all the stuff I have for the first level of Söldner-X right now. May cover the 2nd level later if it would stop being a pain in the ass to play.
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