Oc_WGH with HDR!
Oc_WGH with HDR!
Makes it look like a flashbang has been thrown constantly! Special offer today. Anyways screenshots taken in Ep1 and the HDR is blinding to hell. Quite annoying from time to time heh.
http://img60.imageshack.us/img60/5145/o ... 003df7.jpg
http://img130.imageshack.us/img130/4439 ... 007ev1.jpg
http://img162.imageshack.us/img162/465/ ... 008su8.jpg
http://img247.imageshack.us/img247/8657 ... 009qm9.jpg
http://img60.imageshack.us/img60/5145/o ... 003df7.jpg
http://img130.imageshack.us/img130/4439 ... 007ev1.jpg
http://img162.imageshack.us/img162/465/ ... 008su8.jpg
http://img247.imageshack.us/img247/8657 ... 009qm9.jpg
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- npc_citizen
- Posts: 175
- Joined: Fri Aug 04, 2006 10:08 pm
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- Obsidian Premium
- Posts: 1624
- Joined: Mon May 29, 2006 12:06 pm
Indeed im very pleased with how that area came out. I might just try and make the lightning over the map as it was there and hopefully it will turn out atleast somewhat similar to that. In which case i will, ofcourse, keep the HDR on seeing how its quite beautifull on places where its just not complete white.
This is why I said "or anything that works with hdr".The fox wrote:You should only know what fireworks was displayed![]()
http://img137.imageshack.us/img137/645/ ... 000rr1.jpg
http://img174.imageshack.us/img174/467/ ... 001hz0.jpg
http://img174.imageshack.us/img174/1245 ... 002zs8.jpg
http://img49.imageshack.us/img49/2249/o ... 003hc8.jpg


In november I'll get a comp that can handle HDR (finally!). Then I'll be able to seef for myself. Btw, does the HDR bug appear in HL2DM as well, since I build the cubemaps in Obsidian?

Very well. Ill put up a screenshot when i have time. Any more requests?
[EDIT]
Here we go.
http://img291.imageshack.us/img291/8350 ... 001la2.jpg
http://img81.imageshack.us/img81/5783/ocwgh0002oo9.jpg
[EDIT]
Here we go.
http://img291.imageshack.us/img291/8350 ... 001la2.jpg
http://img81.imageshack.us/img81/5783/ocwgh0002oo9.jpg