I'm a mapper myself and from my pov oc_bunker is a very poor map. It seems like optimization is an alien word for the mapper. The average framerate can easily be upped with some few changes and tweaks. Most of the rooms are squared stacked with some props and such, rendering the gameplay non-variated and plain generic. It's limited how fun it is to stand in a room blasting rapelling combines to pieces. I think I heard only one soundscape beeing played and that was some crickets (or something) looping with way to much volume. Replay value are non-existing on this map imho.
I have yet to play the other maps and I really hope that the quality is much better on those.
It seems like the new weapons sounds and the imported ones from hl1 is played with a much higher volume than the original hl2 weapons which is quite annoying. And what's up with the bunnyjumping?
This may seem very negative, but it's still a beta and I presume that the dev. team rather wants constructive criticism than flame and other shitposts
